rise of the 100th

Rise of the 100th is an ongoing original visual development project exploring a fantasy world inspired by East and Southeast Asian cultures, martial arts, and elemental powers. The project has grown to include character design, environments, world building, 3D development, and my thesis film, The Lesson of Balance.

characters

ryo

The 100th Prince

The youngest of one hundred princes, Ryo is eager to prove himself and find his place among his older siblings. His design draws from martial arts, natural forms, and the Wood path.

development

Selected design exploration showing the evolution of Ryo’s proportions, costume, and shape language.

lian

Ryo’s Rival

Lian is a fierce and disciplined fighter who constantly pushes Ryo to improve. Her design uses sharper shapes, crescent motifs, and a visual language tied to the Flame path.

development

Selected design exploration showing the evolution of Lian’s proportions, costume, and shape language.

Additional characters

master monkey’s temple

Environment Design + 3D Development

A mountain temple designed as Master Monkey’s home and training space, blending natural forms, spiritual motifs, and traditional architectural influences.

environments

training grounds

Environment Design + 3D Development

The primary training space featured in The Lesson of Balance, developed through thumbnail exploration, environment studies, and a 3D set used for layout and production.

the kingdom

Environment Exploration

Early exploration for the central kingdom of Rise of the 100th, focusing on scale, architecture, and the relationship between the city and surrounding landscape.

the lesson of balance

Thesis Film

A short film set within the world of Rise of the 100th, following Ryo as he learns a lesson in balance during a sparring match with Lian.